Tuesday, April 15, 2014

Animatic with Sound


Not the greatest sound design but I'll take another whack at it once I edit the animatic down to three minutes.

Monday, April 7, 2014

Complete Animatic (For Now)


Here's the complete translation of the storyboard into an animatic. It's obviously wayyy too long. I'm going to leave it alone for about a month and then come back and take a hard look at it, fixing up the timing and editing out what sections I can in an attempt to get it to three minutes or so. 

Monday, March 31, 2014

Tuesday, March 25, 2014

Getting There

Guess who binged on Kill la Kill...

Sudden reminders of how little time you have left aren't cool. Guess it's time to get going!


Timing isn't quite right and I have more shots that I haven't put into After Effects yet. I also need a different opening shot, I'll figure that out later. I did plan on doing some stuff with Mari this week but I ended up wrestling with the installation process and then ran out of time. Next week there'll be more stuff (hopefully)!

Sunday, March 16, 2014

Let's Try This Again, Shall We...

More feedback, more changes. Of particular note was a 3D model called The Janitor that Paul showed me. I think I'm starting to get what people want out of the Old Robot character, but we'll see.
Side by side comparison of each iteration because why not.
I'm beginning to feel this sensation that I have heard referred to as 'frustration' when it comes to designing the newer model robot. I feel incredibly stuck when it comes to designing this character.
Potential size comparison.


Sunday, March 9, 2014

Round Two! Fight!

After more amazing feedback I'm back with some revised designs for Big Guy. Kate recommended basing him on a gorilla, which I found quite intriguing. So of course I ran off to work on it right away.

Taking inspiration from the body of a gorilla and the arm of an excavator, I've come up with this for the moment...
New arm design combined with the original body
 Number one is a new body design, two is old body with new arms and the third is the original body and arms (ignore the backwards thumbs pls).
Rough draft of design in 3D with untextured vray materials.
 
 Experimenting with vray toonlines.
Not happy with these designs but they're here for now.