Sunday, April 19, 2015
Thursday, April 2, 2015
Press Kit
Artist
statement:
It is incredible the leaps and bounds technology has made, and continues to make, in regards to the advances in the digital representation of the real world within a computer. It is still awe-inspiring to me that I could construct a film, imagined entirely in my mind for so many months, on an at home, personal computer.
My film is a futuristic, science fiction exploration of old problems experienced by every human being as some point in their life. The tribulations of belonging and accepting differences is very human struggle, which I have explored in my film with automaton characters.
Biography:
Allison
Tokiwa is a denizen of the Lower Mainland, residing on the eastern
edges of the fair region. Always inspired by the imaginative worlds
of films and video games, Allison has pursued her interest in
computer art and technology for many years. This interest culminated
in her degree from Emily Carr University, where she graduated from
the animation program in 2015. She now looks forward to constructing
her own new, imaginative worlds for others to experience.
Synopsis:
An
old robot, surrounded by workers who are much more nimble and faster
than he, attempts to find his place at his new job. He experiences
both friendship and struggle as he navigates his way through a wholly
unfamiliar task.
Monday, March 30, 2015
Monday, March 23, 2015
Monday, March 16, 2015
Monday, March 9, 2015
Monday, March 2, 2015
Monday, February 16, 2015
Monday, February 2, 2015
Monday, January 26, 2015
Monday, January 12, 2015
Monday, December 15, 2014
Monday, December 8, 2014
Monday, November 24, 2014
Monday, November 17, 2014
Monday, November 3, 2014
Monday, October 20, 2014
Monday, October 13, 2014
Oct 14 2014
I need to bring in an animator. ;-;
https://docs.google.com/spreadsheets/d/1q5rqoQdmSesoKuPOx1uN0W6ASEJIaXK_rGcO7wk-6xg/edit?usp=sharing
Wednesday, October 8, 2014
Monday, September 29, 2014
Sept 30
I spent most of this week fixing the existing model, replacing parts with higher quality ones, creating new parts to fit the current story, etc. Basically just getting things ready for rigging. The first rig and animation test will be done by next week, barring any major disasters.
Replaced upper arm with higher quality model (original on left)
Replaced finger tip with higher quality model (original on left)
Added elbow joint with broken half for end sequence
Modeled that goddamn screw
Taking some inspiration from the shitty model kits I have around my desk, I added lines/ridges to the Old Robot model to make him look a little more 'put together'. Some of the parts just barely fit together, leaving pretty noticeable gaps between pieces.
To contrast this is a nicer model kit, where most of the visible lines are a part of the character design and not a consequence of lazy/cheap toy design.
Subscribe to:
Posts (Atom)


























